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Linux temps réel embarqué et outils de développements
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Technique |
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criticalmass
| criticalmass | Shoot-em-up a la galaxian | | Priority | |
| Section | games |
| Installed size | 668 |
| Maintainer | Daniel Burrows <dburrows@debian.org> |
| Architecture | i386 |
| Version | 1 |
| Depends | libc6 (>= 2.3.5-1), libgcc1 (>= 1 |
| Suggests | libwww-perl, libtime-hires-perl, libsnmp-perl |
| File name | pool/main/c/criticalmass/criticalmass_1.0.0-1_i386.deb |
| Description | criticalmass, aka critter, is a shoot-'em-up in the style of Galaxian with very colorful and smooth graphics (provided that you have 3d acceleration) . Note: criticalmass uses OpenGL, and will probably not run well if you do not have a 3d accelerator which is supported by X. |
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