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Linux temps réel embarqué et outils de développements
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Technique |
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freesci
| freesci | a portable interpreter for SCI games like Space Quest 3 | | Priority | |
| Section | games |
| Installed size | 1328 |
| Maintainer | Bas Zoetekouw <bas@debian.org> |
| Architecture | i386 |
| Version | 0.3.5-4 |
| Depends | libasound2 (>> 1.0.11), libc6 (>= 2.3.6-6), libdirectfb-0.9-25, libfluidsynth1, libfontconfig1 (>= 2.3.0), libggi2 (>= 1 |
| Suggests | freesci-doc |
| File name | pool/main/f/freesci/freesci_0.3.5-4_i386.deb |
| Description | FreeSCI is a portable interpreter for SCI games, such as the Space Quest series (starting with SQ3) or Leisure Suit Larry (2 and sequels). . FreeSCI is still incomplete. You should be able to finish some SCI games with it, though. This release has the following limitations (plus some bugs): - Only SCI0 games are supported (later versions are being worked on separately in the experimental "glutton" branch) - The SCI debug functions aren't fully supported (and probably never will be, since we're using our own debug functions) . It has the following improvements over Sierra SCI: - Support for various filters and extended drawing operations for graphics - saving and restoring the game state is possible from more places than the Sierra SCI engine allowed (using the debugger functions) - Better debugger - More portable - It's Free software :-) |
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