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Linux temps réel embarqué et outils de développements
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Technique |
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libgengameng-dev
| libgengameng-dev | Generic Game Engine library development files | | Priority | |
| Section | libdevel |
| Installed size | 108 |
| Maintainer | Daniel Burrows <dburrows@debian.org> |
| Architecture | i386 |
| Version | 4.1-7+b1 |
| Depends | libgengameng4c2a (= 4.1-7+b1), libsdl1.2-dev (>= 1.2.2-3.3), libsdl-image1.2-dev (>= 1.2.1-1.1) |
| Suggests | libgecode-doc |
| File name | pool/main/g/gengameng/libgengameng-dev_4.1-7+b1_i386.deb |
| Description | gengameng is a simple generic C++ game engine library supporting X11 double-buffering. . Install this package if you wish to compile programs which use libgengamegeng. |
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