|
|
|
Linux temps réel embarqué et outils de développements
|
Technique |
|
|
libsdl-console-dev
| libsdl-console-dev | development files for libsdl-console | | Priority | |
| Section | libdevel |
| Installed size | 132 |
| Maintainer | Debian SDL packages maintainers <pkg-sdl-maintainers@lists.alioth.debian.org> |
| Architecture | i386 |
| Version | 1.3-4 |
| Depends | libsdl-console (= 1.3-4), libsdl-image1.2-dev |
| Suggests | libterm-readkey-perl, libyaml-perl |
| File name | pool/main/libs/libsdl-console/libsdl-console-dev_1.3-4_i386.deb |
| Description | This library provides a console similar to the consoles in Quake and other games but with lots of added features. . A console is meant to be a very simple way of interacting with a program and executing commands. Commands are linked to the console with callback functions so that when a command is typed in, a specific function is executed automatically. . This package contains the header files and static library needed to compile applications that use libsdl-console. |
|
|
|