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Linux temps réel embarqué et outils de développements
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Technique |
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libode0c2
| libode0c2 | Open Dynamics Engine - runtime library | | Priority | |
| Section | libs |
| Installed size | 236 |
| Maintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
| Architecture | i386 |
| Version | 1 |
| Depends | libc6 (>= 2.3.6-6), libgcc1 (>= 1 |
| Suggests | libdbi-ruby1.8 |
| File name | pool/main/o/ode/libode0c2_0.5.dfsg-2_i386.deb |
| Description | ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries. |
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