Linux temps réel embarqué et outils de développements Technique


python-2play peer-to-peer network game engine
Installed size 88
Maintainer Marc Dequènes (Duck) <Duck@DuckCorp.org>
Architecture all
Version 0.1.9-2
Depends python, python-support (>= 0.2)
Suggests python-doc, python-tk, python-profiler
File name pool/main/p/py2play/python-2play_0.1.9-2_all.deb
Description Py2Play is a network game engine that relies on peer-to-peer and does not require any server to run. Py2Play has been designed for real time game where each player control a single character (for example : racing games, quake like games, ...). . Py2Play was formerly created to be used in the game Slune. . *** WARNING *** This software has important security issues, and the network code is deactivated. Please DO NOT USE it in your own software ; use Tofu with Cerealizer instead, which now replace it with a few improvements. This package is kept only to run Slune, until someone rewrite the corresponding part of the code to use Tofu+Cerealizer and reactivate network gaming (it is planed upstream, but a quite hard task, please be patient).

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