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Linux temps réel embarqué et outils de développements
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Technique |
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python-poker-network
| python-poker-network | multiplayer poker server and client library | | Priority | |
| Section | python |
| Installed size | 1084 |
| Maintainer | Loic Dachary (OuoU) <loic@debian.org> |
| Architecture | all |
| Version | 1.0.30-1 |
| Depends | python2.4, python-central (>= 0.5.8), python (>= 2.3), adduser, python-poker-engine (>= 1.0.16), python-twisted, python-mysqldb, python-soappy, python-pyopenssl, debconf, wwwconfig-common, mysql-client, apg, rsync |
| Suggests | mysql-server |
| File name | pool/main/p/poker-network/python-poker-network_1.0.30-1_all.deb |
| Description | The server deals the cards and checks the user actions using a poker game engine (poker-engine). It can handle all the poker variants implemented by the poker game engine (holdem, omaha, omaha high/low, stud 7 ...) in ring games, sit and go or multitables tournaments. The client library can be used to implement simple clients such as robots (<1000 LOC example robot provided) or a graphical user interface. . The poker server has its own TCP/IP based protocol. The client library decodes the protocol. An abstract user interface library provides a framework to implement graphical clients. |
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