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Linux temps réel embarqué et outils de développements
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Technique |
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tilda
tilda | terminal with first person shooter console likeness | Priority | |
Section | x11 |
Installed size | 100 |
Maintainer | David Moreno Garza <damog@debian.org> |
Architecture | i386 |
Version | 0.09.2-1 |
Depends | libatk1.0-0 (>= 1.9.0), libc6 (>= 2.3.6-6), libcairo2 (>= 1.0.2-2), libconfuse0 (>= 2.5), libfontconfig1 (>= 2.3.0), libglib2.0-0 (>= 2.10.0), libgtk2.0-0 (>= 2.8.0), libncurses5 (>= 5.4-5), libpango1.0-0 (>= 1.12.1), libvte4 (>= 1 |
Suggests | tightvnc-java |
File name | pool/main/t/tilda/tilda_0.09.2-1_i386.deb |
Description | Terminal taking after the likeness of many classic terminals from first person shooter (FPS) games, Quake, Doom and Half-Life to name a few, where the terminal has no border and is hidden from the desktop until a key or keys is hit. |
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